![]() ![]() X86, 圆4 architecture with SSE2 instruction set support. Windows 7 (SP1+), Windows 10 and Windows 11 Universal Windows Platform An IAP feature that supports Microsoft’s In App Purchase simulator, which allows you to test IAP purchase flows on devices before publishing your application. ![]() For specific requirements on any additional platform specific software needed, please refer to the developer documentation on the platform holders website, or contact your platform representative directly for further information.įor specific system requirements of the Unity editor, refer to the version of Unity you are using on the Unity downloads page. To build on console platforms, only Windows versions of Unity are supported. For development: Android SDK (10/API 29), Android NDK (r21d) and OpenJDK, which are installed by default with Unity Hub.įor development and debugging: see the Apple documentation on XCode support.įor App Store submission: see Apple’s submission guidelines for the required Xcode version.įor information on PlayStation 4 (including PS VR), Playstation 5, Xbox Series S|X and Nintendo Switch refer to the Console section on the multiplatform page. With the exception of Android for Chrome OS, Android within a container or emulator is not supported. Hardware must be running Android OS natively. Supported hardware devices must meet or exceed Google’s Android Compatibility Definition ( Version 9.0) limited to the following Device Types: More info See in GlossaryĪRMv7 with Neon Support (32-bit) or ARM64 Actual performance and rendering quality may vary depending on the complexity of your project. ![]() This section lists the minimum requirements to build and run the Unity Player.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |